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- version 0.4:
- - added 24/32 bit rendering support (Olivier Landemarre - F. Bellard)
- - fixed GL_TRIANGLE_STRIP (Olivier Landemarre)
- - added gl_malloc, gl_free, gl_zalloc wrappers (Olivier Landemarre)
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- version 0.3:
- - added NanoX API (nglx) (F. Bellard)
- - added gears example and unified GUI in examples (F. Bellard)
- - added TGL_FEATURE_RENDER_BITS so that it will be possible to render
- natively in 15/16/24 or 32 bits. (F. Bellard)
- - interpolated lines (Olivier Landemarre)
- - fast no shading case (Olivier Landemarre)
- - fast no projection case (Olivier Landemarre)
-
- version 0.2: Fabrice Bellard
- - added 24/32 bpp support. Added some features.h ifdefs.
- - fixed some error reporting cases in the examples
- - endianness is deduced from the glibc (BYTE_ORDER macro)
-
- version 0.19: Peder Blekken
- - new files BeOS/* src/msghandling.*, src/arrays.*, src/oscontext.c
- include/GL/oscontext.h src/features.h
- - added support for BeOS, see README.BEOS
- - added support for drawing convex polygons with unlimited # of vertices
- - added support for GL_LIGHT_MODEL_TWO_SIDE
- - added generic rotation code for glopRotate
- - added support for opengl 1.1 arrays
- - added support for glPolygonOffset, not implemented.
- - added glGetFloatv, limited support.
- - added some pnames for glGetIntegerv
- - added some empty functions in include/GL/gl.h to compile VRMLView
- - added GL_VERSION_1_1 define in include/GL/gl.h
- - fixed "bug" when context->gl_resize_viewport is not set.
- - fixed bug in glBindTexture (didn't accept texture object 0)
-
- version 0.1:
- - Initial revision, Fabrice Bellard
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-